We propose a haptic rendering method for deformablemodels based on oriented particles. Oriented Particles(OP) is a fast and robust deformation method which isbetter fitted for multi object and robust deformation simulationsystems. Our research focus on implementing haptic interactionfor OP. Since the configuration of particles can be treated asthe bounding volume of their belonging vertices, we proposethe proxy collision detection by a two-layer collision procedure.Besides, haptic input is introduced into the simulation systemas an external force and projected to the particles by theproportion of the distance. Our contribution is a basic hapticinteraction implementation of OP. Thanks to the fast simulationof OP, our system is able to handle multiple objects with fastand robust haptic interaction.